Formative assessment 1 · Paper 2 (43 marks) and Paper 1 (25 multiple choice) · ABIS FA 1, with animated worked solutions
FA 1 FA 1 · Questions and interactive solutions
The questions students find hardest, taken from the paper as set and then turned into an animated walkthrough. Choose Essentials, Full or Stretch for as much explanation as you need: why each equation is chosen, not just what the answer is.
Lessons
- FA1 · Q1Q1: a ball thrown horizontallyVelocity along the path, acceleration straight down, then the time in the air from the vertical motion only, and the initial speed from the sideways motion. · A.1 Kinematics · projectile motion, s = ut + ½at², constant velocitySL+HLMedium14 minFree
- FA1 · Q2Q2: finding g from a multi-flash photographRead positions off the photograph, turn them into distances fallen since release, and calculate g from s = ½gt². · A.1 Kinematics · free fall; Tool 3 · reading measurementsSL+HLMedium10 minFree
- FA1 · Q3Q3: a ball thrown at an angle towards a wallTangent and downward arrows on a curved path, splitting a launch velocity into components, and finding the height at which the ball hits the wall. · A.1 Kinematics · projectile motion with a launch angleSL+HLHarder16 minFree
- FA1 · Q4Q4: a ball falling with air resistanceFree-fall speed, the unit of a drag constant, terminal speed, reading a speed–time graph for area and for k, and the force during a bounce. · A.1, A.2 · kinematics, Newton’s laws, drag, impulseSL+HLHarder28 minFree
- FA1 · Q5Q5: a train and its speed–time graphUse acceleration and time to find the top speed in terms of T, then use the area under the graph to find T. · A.1 Kinematics · speed–time graphs, area as distanceSL+HLMedium10 minFree
- FA1 · Q6Q6: a bouncing ball and its graphsReading a velocity–time graph for height, finding the turning point, the acceleration at the top, and sketching height against time. · A.1 Kinematics · velocity–time and displacement–time graphs, free fallSL+HLMedium12 minFree
- FA1 · Q7Q7: a table tennis ball and the netTime of fall from a horizontal hit, the vertical velocity–time graph, and a "show that it clears the net" argument using both axes. · A.1 Kinematics · projectile motion, graphs, show-that questionsSL+HLHarder16 minFree
- FA1 · Q8Q8: a tennis ball struck downwardsComponents of a downward launch, time to the net, a "show that" comparison of heights, and the landing speed by two methods. · A.1 Kinematics · projectile motion with a launch angle, energy shortcutSL+HLHarder20 minFree
- FA1 · P1 · Q1–5Paper 1 MCQ, Q1–5: forces, graphs and projectilesTerminal velocity, average velocity from a position–time graph, a rock from a volcano, acceleration from a velocity change, and acceleration on a projectile’s path. · A.1 Kinematics · A.2 Forces · graphs, projectilesSL+HLMedium20 minFree
- FA1 · P1 · Q6–10Paper 1 MCQ, Q6–10: quantities, significant figures and vectorsWhat makes a physical quantity, significant figures in a product, an order-of-magnitude estimate, and subtracting vectors. · Tool 3 · measurement and units; A.1 vectors and scalarsSL+HLMedium18 minFree
- FA1 · P1 · Q11–15Paper 1 MCQ, Q11–15: motion graphs and free fallThe vertical velocity graph of a projectile, average speed and velocity from a displacement graph, fall time against height, uniform motion, and area under an acceleration graph. · A.1 Kinematics · motion graphs, free fallSL+HLMedium20 minFree
- FA1 · P1 · Q16–20Paper 1 MCQ, Q16–20: displacement, projectiles and relative velocityDisplacement along a curved path, distance against displacement, a horizontal throw from a cliff, reading a velocity graph, and relative velocity. · A.1 Kinematics · vectors, relative velocity, projectilesSL+HLMedium20 minFree
- FA1 · P1 · Q21–25Paper 1 MCQ, Q21–25: free fall, dot diagrams and projectilesThe gap between two falling balls, matching speeds on dot diagrams, displacement and speed of a vertical throw, the height at time t, and what a projectile range needs. · A.1 Kinematics · free fall, dot diagrams, projectile rangeSL+HLMedium22 minFree